The names Ali, I'm a 20 year old student whose working towards a job in the games industry as a 3D Character artist.
This blog is mainly me posting crap I make, for a more information about me then please click here
I did an end of year summary post for the last 2 years of Uni, so whilst I still have a few hand-ins to do, here’s one for this year.
Where to begin, it was probably the hardest year of the last 3 and probably the most fun. Working in a group of 5 people, we created a 3D platformer called Fletch: Dawn of the Golden Eagle, I was the character artist and the animator in the group. Initially it didn’t go too well, the game was a bit shoddy, gameplay wise, and it was only until the start of this year were the game started to pick up and become a lot more fun; to quote my lecturer “its fucking awesome” :D
The character creation part was a lot of fun, sadly same can’t be said about the animation side. This was the first time I was animating and there was quite a bit to learn in a short amount of time, I eventually got there and all the animations were done to a pretty “decent” standard. Overall I created 13 characters and numerous amounts of animations, you can see all the characters here
Outside of Uni work, I’d like to say I’ve improved. I’m now capable of using both 3DS Max and Maya, I’m a lot more confident with using Zbrush, I have a better understanding of character workflows and looking at my posts from the last 2 years I’d say I’ve generally got a lot better. Obviously I know I’m not top notch; there are still things I need to learn and get better at, mainly texturing and understanding anatomy.
So yeah, that’s 3rd year.