Continued with the model I previously posted, I took it back into Maya and created a top, pants and some footwear. I then sculpted the face which I found quite a challenge; sculpting out facial features from basically nothing in a piece of software which I’m still learning isn’t easy.

Still need to do some more work on the head, I then plan to do some work on the clothes and then RETOPOLOGY! (still slightly pissed off about this)